Assignment 2 Day 2


Day 2 for VR Interaction Assignment

This is day 2, I found a European Medieval Museum asset as my scene. The goal for the interaction of this time's project includes grabbing the displays, changing the vases' color when the character touches them and I set up all the headset and controllers connection again. The target object for grabbing interaction is a vase. I still couldn't grab the vase after setting up the Rigidbody, Mesh Collider and Distance Grabbable script. And I unticked the "Use Gravity" checkbox, and I change the GrabManager Scale from 0 to 1000 with three dimensions. This time I could successfully grab the vase.  The next step is to start implementing the color change function. I followed the tutorial instruction and added Box Collider, Rigibody and Toggle Light Switch Behavior Script into another vase. It successfully turned yellow color into red. And I changed the coding "red" to "blue" at Toggle Light Switch Behavior Script. It smoothly turned out as well. 

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